VWORLD

Logo_VWORLD

VWORLD is a software development company specialized in 3D real-time terrain visualization. It develops and licenses its proprietary technology, development platform and whole Earth database, and sells associated software development and databases treatment services (Windows/Linux, tablets & smartphones):

– VWorldTerrain© procedural 3D real-time rendering technology

– vieWTerra Platform Earth viewer, terrain building and scenario creation suite of tools

– vieWTerra Base 15m global true-colour Imagery, 90m DEM mosaic

VWORLD was formed in May 2004, on the basis of years of research pursued in the Video Game industry on how to render large outdoor scenes. It is headquartered in the Center of Excellence Jean-Louis, Fréjus, Provence-Alpes-Côte d’Azur, France. It has also established a presence in Asia (HK) and America (Del.)

VWORLD today counts customers in the Aeronautics, Space & Defense, Town & Country Planning and Mining industries, among which world-renowned contractors.

Speakers

vpourieux

Vincent POURIEUX, CEO

A Video Games industry veteran, Vincent contributed to dozen of games, including blockbusters like The Smurfs. In 1996, he began researching on procedural algorithms to produce 3D landscapes automatically, and came up with a real-time 3D terrain generation technology now called VWorldTerrain©, which served the creation of the Eingana edutainment product (Fnac Golden Arrow 2002) and was later used in the Dark and Light MMORPG. Vincent turned to the Simulation industry in 2004 with the forming of VWORLD, in order to market the technology into various sectors in need of advanced 3D real-time visualization expertise. He released the vieWTerra development platform in 2008, and also conducted initial research on the 3D visualization of tsunamis and earthquakes.

fleveque

Florence LÊVÊQUE, Executive Director

Florence graduated in English & French Language, Literature and Civilization and started her carrier as a teacher and a translator. In the Video Game sector, she corrected and translated various materials presenting the Eingana edutainment software and the Ganheptameron mythology of the Dark and Light game. Prior to becoming a shareholder at VWORLD, she participated to various international tradeshows and exhibitions in order to promote VWorldTerrain technology and helped the company in its day to day relationships with foreign customers and partners. Her current areas of responsibility include marketing & sales, business development and strategic planning.

 

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